The user innovation tool gathers and applies ideas and concepts of the design sprint process (first applied by google ventures). This process exists out of 5 phases. In the tool we provide 6 phases (the introduction to design thinking incorporated as well). Since our aim is to provide guidance through design thinking processes for lecturers, we provide an overview of slide decks. These slides decks possess the theoretical fundamentals for a Design Thinking trajectory. Feel free to use and apply them, or adjust them to your own needs. On this page you can also find the templates (e.g. “persona” – template) to print and use during the exercise that you would like to apply in your own educational environment.
Learn about the main characteristics of Design Thinking, the User Innovation tool and your other team members
Learn about empathizing with end-users and how to conduct a proper empathizing exercise
Learn about defining a concrete question that you can use to find concrete solutions
Learn about ideation and brainstorming for proper and concrete solutions
Learn about making solutions concrete and tangible in a fast and agile manner
Learn to test your tangible solution in a real context with real end-users